#include <LaunchConfigWindow.hpp>
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static std::shared_ptr
< LaunchConfigWindow > | Create () |
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static std::shared_ptr< Window > | Create (std::string title="AlgAudio", int w=350, int h=300, bool centered=true, bool resizable=true) |
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template<class W , typename... Args> |
std::shared_ptr< W > | Create (Args...args) |
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unsigned int | GetID () const |
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SDL_Renderer * | GetRenderer () const |
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std::shared_ptr< UIWidget > | GetRoot () const |
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Size2D | GetSize () const |
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SDL_Window * | GetWindow () const |
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void | Insert (std::shared_ptr< UIWidget > child) |
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Window & | operator= (const Window &)=delete |
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virtual void | ProcessCloseEvent () |
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void | ProcessEnterEvent () |
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virtual void | ProcessKeyboardEvent (KeyData data) |
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void | ProcessLeaveEvent () |
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void | ProcessMotionEvent (Point2D) |
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void | ProcessMouseButtonEvent (bool down, MouseButton button, Point2D) |
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void | ProcessResizeEvent () |
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void | ProcessWheelEvent (MouseButton button) |
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void | Render () |
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void | SetNeedsRedrawing () |
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virtual LateReturn | ShowErrorAlert (std::string, std::string) |
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virtual LateReturn< int > | ShowSimpleAlert (std::string, std::string, std::string, AlertType, Color, Color) |
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| Window (const Window &)=delete |
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| ~Window () |
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| Window (std::string title, int w, int h, bool centered=true, bool resizable=true) |
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Signal AlgAudio::LaunchConfigWindow::on_complete |
This signal happens when the configuration and server starting has been completed. It's probably the time to open the main window.
The documentation for this class was generated from the following file: